Jolly Roger 2 is a 5×3 video slot played along twenty paylines and is the sequel to Jolly Roger. It’s an exciting pirate-themed slot with lots of swashbuckling features and plenty of action to keep players on their toes.
The game has 4 HP symbols all represented by pirate treasure; jewellery, a diamond, a golden cross and a ring. The ten through Ace card values represents the LP symbols.
There is a Wild symbol in the form of a pirate flag. The pirate flag will substitute for any HP or LP symbol to help players create paylines wins.
Red Roger is the in-game Scatter, he lands on reels 1, 3 and 5, and he will launch one of the game’s special features, let’s take a look at those.
The Sea Compass is a multiplier reel which can activate on ANY spin and award a random multiply any featured wins by up to 10x the player’s bet.
The multipliers featured on the compass are x2, x3, x5, x8 and x10.
Landing three Scatters on reels 1, 3 and 5 will trigger the Bonus Quest mini-feature.
Once triggered, Red Roger himself will invite players to take part in a unique quest of their own choosing. Players are invited to pick from several rolled-up scrolls, each containing one of the quests listed below; matching three of the same quest will begin the feature.
There are four different quests to choose from, Bottle of Rum, Freebooter Spins, Instant Prize and the Treasure Map Hunt.
Bottle of Rum
If Bottle of Rum is selected, players must pick from five bottles of rum (one for each reel), if they uncork the bottle, it will unleash a stack of Wilds onto its reel and then pick again. If the bottle doesn’t uncork, then the feature will be over.
If a player chooses Freebooter Spins, they will battle against the armadas of England, Portugal and the Netherlands, or pillage a Merchant Ship for a chance to plunder even more booty!
The feature gives players three lives at the start and one of the ships is randomly chosen to select who they go up against. Whether they win or lose the battle determines what reel modifier they get during the spins
If the Merchant Ship is chosen the player automatically wins but, if the Dutch, Portuguese or British ships are selected the battle will begin!
The battles take place on a 3×3 grid, and each row will be a best of 3 contest between the pirate’s symbol and the armada’s symbol; the side with the most symbols on the grid wins.
If the Armadas win, the player’s will lose a life, if the pirate’s win they can gain their life back but can only have a maximum of three lives.
After each battle the player will get a spin using the winner’s reel modifier:
Pirate Ship: Fully stacked Wilds will be placed on a random reel.
British Armada: All HP symbols will be upgraded to the highest symbol.
Portuguese Armada: Will select one or two symbols and turn all instances of them on the grid into Wilds.
Dutch Armada: Synchronizes three reels with identical symbols.
The feature continues until the player loses all three lives.
Treasure Map Hunt
Revealing Treasure Map symbols will activate the Treasure Map Hunt quest, a free spin feature where players will sail the seven seas in search of their fortune.
Treasure Map Hunt will award an initial ten free spins. During the free spins, they will have to collect four pieces of the treasure map to find where the treasure is buried.
Once the map is complete, it will uncover a treasure chest, containing a reel modifier that will be applied to the remaining free spins. The modifiers are either the Sea Compass multiplier wheel or a symbol upgrade (LP upgraded to Wild, HPs upgraded to most valuable HP).
Each time the treasure map is completed, it will award more free spins. The first six times will award two additional spins, and then on the seventh time, it will award five extra spins.